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#1
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Dear Ascension Community,
It is with great sorrow we announce the halting of the development of Ascension. It has been a long and exhausting road at times, with many obstacles and difficulties along the way. Some obstacles we plowed through. But at the end, we simply did not have the resources available to us to make the game the way we wanted. Many developers within our team have dedicated countless hours of their time to create what was on paper a fantastic idea - a game created by gamers for gamers, capturing the game play and essence of a game we have come to enjoy for many years. I believe we have grown in leaps and bounds over the years. And as we made our rounds through the long development process, it was done with no rewards along the way but the satisfaction of things coming into place, and amounting sense of accomplishment that came with it. But reality got in the way. We encountered one too many crippling faults in the game engine we have been working with, and the engine simply proved to be too incomplete and buggy to work with. Furthermore, many developers have become a victim to circumstance. Many have moved on to take on full time jobs in aspiring fields, many have become enveloped in their schoolwork or are working towards their careers. Some have life-changing events happen to them, some for the worse, some for the better. It simply became a matter of priority that many people have had to leave the development team. If there is anything I cannot stress enough, it’s the fact that developing a game with such scope like this took a lot of time, effort, and especially patience. Patience with the engine, patience with each other, patience with in-compliant software, and patience and with the development process. I for one want to thank every one of you who were patient with us, and believed in us. The community breathed life into us and kept us motivated- we were always doing it for you guys. I really feel like we let you guys down. But sometimes one has to face the music and move on. New beginnings come from other endings, and you can bet you will see great things done by the members of our development team in the future. Not only did we possess talent, skill, and an eye for aesthetics, but also a lot of passion. After much discussion and internal debate we have decided to release our code base much as it is now. Although its a far cry from a final product we felt that releasing what we created back into the community would allow everyone to see what we accomplished. Our intent with this release is to allow the community to take a peak at what we have completed as well as hopefully use, play, and learn from our work. Finally, we want to thank every member of this community for all of your hard work and support. You the community are the reason we started this project. You were the driving fuel that kept us motivated throughout the countless sleepless days and nights. You should be proud of your contributions to this project. I know every member of this development team feels the same way as I do when I say thank you for all of your hard work and support. You are the only reason we made it as far as we did. Sincerely, The RenWerX Development Team Ascension Download Links: RenWerX.com Mirror1 (Online @ 3:30pm) ** NOTE: I virus scanned the main DL links and posted mirrors before zipping it up. To the best of my knowledge its clean, but take any precautions you see fit we are not responsible if anything happens. This is a naked release, license and warranty free, use it as you see fit. Hopefully someone can have some fun with it or find some use for it. Feel free to mirror and distribute this to anyone you want. Post mirrors in this thread and Ill try to maintain an official list. If you have any problems, need any help, or have any questions feel free to ask. You might also want to join us on IRC as hopefully we can get some games going. Our IRC info is server: irc.darkmyst.org and the channel is #RenWerX. Last edited by Calsa : 01-02-2010 at 02:30 PM. |
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#2
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As expected.
I'm really glad that you released what you created though, completely free to use. Good luck to everyone in the dev team, with future projects and life. Hope we can still enjoy the fruits of your hard work and get some games going ![]() -StarSeeker |
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#3
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Its been a good time working with the RenWerx Team for the time i've been here, i've enjoyed almost every minute working with them. I've learn't alot things over the time. Having a community that supported our every-move and stayed with us though the tough times made me feel that the project was never slowing down.
Overall its been a really good time. Last edited by Oni Link : 01-02-2010 at 08:10 PM. |
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#4
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Sorry you guys couldn't finish the game. Good run, good times.
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#5
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thank you so much for the work you put in. I know it must have been difficult to come to this decision, but your lives are more important than a game.
Take care of yourselves and your families! God bless. |
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#6
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I'd like to tell you all that I'm really sorry.
Like most of the guys on the team, my life was different when I started. I was a first year college student with plenty of free time. Now I attend school fulltime and work fulltime. Thanks in part to my experience on this project, I changed my field of study to Computer Science/Software Engineering and landed my current job. I've had some great times with current and past members of the team and community.
__________________
Concept Disclaimer: Please remember that ideas expressed in public by the RWX Dev Team are their personal ideas unless marked as "Official". Although we are interacting with the community to help create the Ascension we all want, no features are guaranteed to make it into Ascension. My RenWerX Blog | If you are interested in hosting an Ascension server, please PM me. | Beta Testers - I'll be in touch. |
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#7
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![]() I hope all those involved here have great futures, I'm sure of it with all the work, dedication, and talent that went into this. |
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#8
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Damn. Good job, thanks for trying, and RIP Ascension.
__________________
"To summarize: it is a well-known fact that those people who must want to rule people are, ipso facto, those least suited to do it. To summarize the summary: anyone who is capable of getting themselves made president should on no account be allowed to do the job. To summarize the summary of the summary: people are a problem." -Douglas Adams |
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#9
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Well this sucks! I was really excited to be a part of this project and was looking forward to being here at release. This game could have been really fun.
Thanks guys for the experience and all your hard work. Good luck to you all. ![]()
__________________
------------------------------------------------------------------------------------------------------ ![]() A graphical representation of chaos theory |
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#10
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so has anyone downloaded and tried it out? any thoughts? any ideas for when we can schedule some games ?
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#11
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Downloaded it once, but it corrupted during download. Will download again now, this time with GR.
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#12
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i downloaded it also, but my pc can't handle it. lol.
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#13
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go to the settings and in display turn everything down / off like ssao dynamic lighting etc.. does it still run bad even then ?
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#14
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Quote:
edit: i'm not great with manipulating scripts and i have no clue what sort of syntax your console uses, so some basic in-game settings functionality, or at least some sort of guide on the forums about how to change keybinds and other settings would be nice
__________________
Proud member of Team {|FAT|}. If you think you've got what it takes to be a T1 medium, hit me up. Last edited by Avisan : 01-04-2010 at 09:49 AM. |
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#15
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yeah, i'm using my parents pc. It has Vista, but im guessing the video card is crap. My laptop currently has linux, so I guess I won't get a shot at playing
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