|
|
#1
|
|||
|
|||
|
[Utility] Deconstruction Tool
RenWerX is currently reviewing whether or not this item will make the final cut for the core game. The community's ideas on mechanics and whether or not you like the idea would be appreciated.
This goes in the utility slot either along with the laser pointer, or preferably as a choice. This item would be especially useful to farmers. Quote:
__________________
Concept Disclaimer: Please remember that ideas expressed in public by the RWX Dev Team are their personal ideas unless marked as "Official". Although we are interacting with the community to help create the Ascension we all want, no features are guaranteed to make it into Ascension. My RenWerX Blog | If you are interested in hosting an Ascension server, please PM me. | Beta Testers - I'll be in touch. Last edited by teratos : 11-06-2007 at 11:37 AM. Reason: spelling |
|
#2
|
|||
|
|||
|
there should be a vote to turn this off as well because if you have ever played tremolus when someone is running around and deconning all your base assets (to ruin the game) it gets really annoying.
Last edited by schmalx : 11-06-2007 at 02:46 AM. Reason: makes more sensche |
|
#3
|
|||
|
|||
|
Quote:
Anyway, if that's all the decontructor does, I don't see why it shouldn't be default equipment integrated into the armor, like the jetpack. Same goes for the targeting laser, actually. |
|
#4
|
|||
|
|||
|
Quote:
but i suppose what im saying is pretty petty when I think about it. |
|
#5
|
|||
|
|||
|
what about if you can also deconstruct the enemies equipment ? and use it for your own? that way it is also sortof a hack gun as well..
the thing is this isnt that much more useful than just shooting your own equipment, sure shooting your own equipment is less elegant but shittons of weapons that are mostly useless is also inelegant.. so until the deconstruction gun does something else more interesting than the above description i am not really for it. |
|
#6
|
|||
|
|||
|
Quote:
Also, deconstruction is instant and doesn't use ammo, that alone makes it superior to shooting. |
|
#7
|
|||
|
|||
|
im for this idea. although its functionalitiy is limited. it could help defenders put up defense, allowing for moving stuff on the fly. and it could allow you to penetarte enemy defense by deconstrucing their turrets and other things.
__________________
My Music(Ascension songs are here!) www.myspace.com/djbjra http://www.ilike.com/artist/Dj+Bjra |
|
#8
|
||||
|
||||
|
I dont know if that belongs in base. I think of it soley as a Construction weapon. But if it could deconstruct a heavy that is tryin to bombard my base... well
or deconstruct the mortar in his hand.... hmmm
__________________
Renwerx Lead RecruiterConcept Disclaimer: Please remember that ideas expressed in public by the RenWerX Development Team are their personal ideas unless they are marked as an "Official" idea. Although we are interacting with the community to help create the Ascension we all want, no features are guaranteed to make it into Ascension, unless a feature is expressly stated as "Guaranteed to be in Ascension". I only have a small say in what will go into Ascension. Xfire=badazzbiotchBadazz |
|
#9
|
|||
|
|||
|
I like the idea of a deconstructer and would not mind if all players had one like a laser pointer. As stated earlier if an armor can not carry and item it will not de-deploy into their pack.
I wonder if a hack pack would be usable. If you activate it near an enemy deployable and stay in range for 30 secs it becomes one of your teams assets. The pack is a one time use and only last 30 secs so you have to stay in range the whole time for it to be effective.
__________________
|
|
#10
|
|||
|
|||
|
make it so you can only deconstruct the stuff you deploy...you can't destruct OPP. I used to play a mod called extreme kills and "turn on undeploy equipment" was a vote.
To mee it doesn't matter one way or the other. But if it starts to effect the time frame of the game...I would say leave it for Ren. |
|
#11
|
|||
|
|||
|
Quote:
I'd also just like to clarify that undeploying should NOT heal the deployable.
__________________
"To summarize: it is a well-known fact that those people who must want to rule people are, ipso facto, those least suited to do it. To summarize the summary: anyone who is capable of getting themselves made president should on no account be allowed to do the job. To summarize the summary of the summary: people are a problem." -Douglas Adams |
|
#12
|
|||
|
|||
|
I Like the idea, however presing the pack button instead is an even better idea, it would work perfectly, and I think that an enemy's asstes should be able to be undeployed as well, it just takes a few seconds to do it, this is NIOT HACKING!!! It is however taking an enemy's deployable away and then you could take it back and deploy it at your base. The only reasons to do this would be that there is a limit on the number of deployables a team can have, however, if you steal the enemy team's deployable, you increase the number of deployables your team can have by taking one from the number of deployables the enemy can have. Of course if the deployable was destroyed it would go back to the team's inventory that it originally came from.
Don't know if this is a good idea for base or not, but it definitely would need to be in mods with a lot of deployables, like the Renegades mod.
__________________
The flying bullet down the Pass, That whistles clear: "All flesh is grass." Rudyard Kipling.
|
|
#13
|
|||
|
|||
|
Quote:
About point stealing: you shouldn't get points for deploying stuff anyway, you should get them for that stuff being useful. Quote:
This makes me think though. Would it be a feasible form of defense to only deploy a turret when there's an enemy nearby, and undeploy it as soon as the threat's gone? |
|
#14
|
||||
|
||||
|
Quote:
New thread, mine discing in or out ? |
|
#15
|
|||
|
|||
|
I personally say only the person who deployed it should get to undeploy it.
In any case, whether the gun is in or not, whatever Construction mod is developed for Ascension won't have to worry much about this topic.
__________________
Founder/President - Radiant Age Computer Services LLC |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|