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#1
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Interview with the Devs: Got questions?
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Last edited by Magellanic : 02-17-2010 at 12:28 AM. |
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#2
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What are they doing to fill open positions?
Will there be a FAQ for new people interested in the game? What is one thing that they can release to the public to keep us interested and active on the forums (news, map run-throughs, skins, new models)? What measures are they planning for the excessive amount of bug reporting during closed beta and final release (will there be a "report a bug" section on the website)? If they are having trouble finding skinners why not release a model (or a few) to the public to have a skinning contest? What are the plans (if any) to incorporate more closed beta testers? What is the ideal amount of closed beta testers? Last edited by ChewSpitt : 06-20-2008 at 02:30 PM. |
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#3
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Will legs move with the boosters like in TV.
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#4
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after reading Byte's latest blog. I'm wondering if there is a specific version of TGEA that the ascension dev team are looking forward to?
At what version of TGEA will they say enough is enough, either we are rolling this out (the game that is) on this version or we are scrapping the engine? |
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#5
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If you were a hot dog, and you were starving to death, would you eat yourself?
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always outnumbered, never outgunned |
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#6
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Will there be server support for AOL users who use flash extensions over Ruby on C#?
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#7
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you just made my eyes bleed
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#8
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I think i mentioned this in IRC once many moons ago when i actually logged onto IRC. What do the devs think about someone organizing some kind of "fund raiser" of sorts to rally community members to donate funds to get some compensation for the RenWerx team for all their hard work?
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------------------------------------------------------------------------------------------------------ ![]() A graphical representation of chaos theory |
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#9
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Why do you keep "upgrading" the engine and consequently breaking stuff over and over again instead of sticking with an older version?
Though I suppose this question should have been asked something like 2 years ago. |
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#10
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I suspect that a fear of people complaining about poor graphics that look 2 years old has something to do with it and engines likely don't get supported after a certain time, or requests for fixes only get addressed in new stuff.
Personally I would be happy with a game that had no better graphics than T1 but managed to avoid the hacks. I am so worried that the modability of this game is going to leave it hacked the first week of release some time after I die. Well, If I'm dead I guess I won't worry that much. Did I mention I am ready for this puppy to be done? err dog.
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#11
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Just to let you know, any questions that aren't answered in the interview will be answered here in this thread.
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Concept Disclaimer: Please remember that ideas expressed in public by the RWX Dev Team are their personal ideas unless marked as "Official". Although we are interacting with the community to help create the Ascension we all want, no features are guaranteed to make it into Ascension. My RenWerX Blog | If you are interested in hosting an Ascension server, please PM me. | Beta Testers - I'll be in touch. |
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#12
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when is this interview happening?
BOM you should know better than to expect a game without hacks...unfortunately its the largest downside to PC gaming. Its why I have moved mostly to single player console gaming. But I know where you are coming from, I myself am hoping for the best, but expecting the worst. |
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#13
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Quote:
Too late now anyway though. |
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#14
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which is why I'm wondering if they are going to do this again or say "enough is enough"
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#15
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Chewspitt, friends don't let friends play first person shooters on consoles.
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An ounce of common sense with intent to distribute. |
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